Dreamforge Intertainment, Inc. | PC Video Game Developer

1998 - 2001

As a 2D/3D Computer Artist, I was able to apply my skills to a variety of different aspects of PC video game development.

My responsibilities   

  • 3D Game Lighting
  • Asset Modeling
  • Texture Unwrapping
  • Mapping Coordinates
  • Texture Painting/Character Texture
  • In-game Cinematics

Myst IV | Unreleased Walk-through

Werewolf The Apocalypse | The Heart of Gaia  

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